September 2009
1 post
WatchWatch
Tim Brown on creativity and play | Video on TED.com
Sep 21st
August 2009
2 posts
Aug 7th
Aug 7th
July 2009
1 post
100 Years of Design Manifestos -- Social Design... →
Since the days of radical printer-pamphleteers, design and designers have a long history of fighting for what’s right and working to transform society. The rise of the literary form of the manifesto also parallels the rise of modernity and the spread of letterpress printing. This list of design manifestos was buried in a previous post but deserves its own permalink. It is largely drawn from Mario...
Jul 24th
November 2008
15 posts
““It’s important to come up with the best text possible, because despite the term...”
– Choosing the Language for a User Interface :: UXmatters
Nov 17th
Design Guidelines: Content
Make information easy to find with clear headings and meaningful sub-headings (not ‘clever’ ones). Break up the information into manageable pieces. Put the pieces in a logical order for your readers. Keep your sentences short and employ one idea per paragraph. Use the ‘inverted pyramid’ style: conclusion (context) first, results later. Talk to your readers. Use “you”. Write in the...
Nov 10th
Nov 9th
Making decisions about User Research
Importance to the business: Just how important is the project/application in meeting organisational/business goals? Importance to users: What will happen to users if you mess up. Will they be harmed, or will they just go elsewhere? $$: How much is the project going to cost? (i.e. how much will be wasted if you mess up) Profile/politics: What sort of profile does your project have? Is there a...
Nov 6th
HiPPO - Highest Paid Person's Opinion
What have I been doing? It turns out there is a phrase for it, and it’s been around a while. “HiPPO’s rule the world when it comes to creating customer experiences. And that’s a bad thing. No matter what you think the optimal customer experience should be on the website it is quite likely that you walk into a meeting room, or office, and regardless of your competence the HiPPO decides what goes...
Nov 6th
Agile + UX: six strategies for more agile user... →
Six ways to be more agile and better integrate user experience and information architecture into agile development teams.
Nov 5th
Nov 4th
Nov 4th
“In the beginning, there was the Bradley Effect.The Bradley Effect describes an...”
– excerpted from WHY THE BRADLEY EFFECT IS NOT ABOUT RACE by Kath Straub (User Experience Design Update Newsletter - October, 2008., Human Factors International) View Online
Nov 4th
“Rapid Iterative Testing and Evaluation, typically referred to as...”
– RITE Method
Nov 3rd
WatchWatch
Seattle Conference on Scalability: Scaling Google for Every User - Marissa Myer, Vice President, Search Products & User Experience
Nov 3rd
WatchWatch
Blaise Aguera y Arcas demos Photosynth | sourced from TED.com Photosynth is a software application from Microsoft Live Labs and the University of Washington that analyzes digital photographs to build a three-dimensional point cloud of a photographed object. Pattern recognition components compare portions of images to create points, which are then compared to convert the image into a model. Users...
Nov 3rd
Nov 3rd
“In computing, ribbons are graphical user interface widgets composed of a strip...”
– Ribbon (computing) - Wikipedia, the free encyclopedia
Nov 3rd
“What is a heuristic evaluation? The goal of heuristic evaluation is to find...”
– Heuristic Evaluation - Usability Methods | Usability.gov
Nov 2nd
October 2008
1 post
The Yahoo! User Interface Library (YUI)
Oct 14th